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Gta v map beamng drive
Gta v map beamng drive





gta v map beamng drive

Combine that into a GTA game with a map as big as V's, and you're going to have a game only playable on a bl00dy governemt-owned supercomputer.Rarity is everything in the world of collectors Plus, BeamNG's physics (as already mentioned) takes up a lot of hardware. With full BeamNG deformation: your glorious muscle car will be little more than a muddled heap of scrap metal, and you will be 100% dead. Currently, your car will be a little damaged, but not enough to be completely wrecked. Example: Traveling at a fairly fast speed, you get t-boned at a junction. A few tweaks in that general direction as gaming PC's and consoles advance over the coming years, but full crash deformation would just ruin the fun of the game. In any case, the levels of car damage in BeamNG is never going to be a feature of GTA. To be honest, I think that vehicles exploding when driven over in the Dumper Truck is pretty hilarious. Or when motorcycles blow up when you run over them with a Phantom.

gta v map beamng drive

Or when cars blow up when you roll-over them with the Dump. I live in real life, why would I want to go there in a video game, too? Edited by MichiganMuscle77 I don't play every video game hoping for a real life simulator. It would fit better in a game like LA Noire.

gta v map beamng drive

It will force players to take it slow and be cautious, which is the total opposite of what GTA is about. I just don't think that kind of harsh realism has a place in the GTA series. I love a good soft body physics engine, believe me. This way everyone is happy."Dumb it down".

gta v map beamng drive

What's the point in driving recklessly if there is no consequence of it? They could dumb it down as an option for you guys. Anyway, more advanced physics are more fun for me. I'm not saying it could be possible in gta5, just in the future. Put them into a game like GTA and watch how suddenly everything just falls to sh*t. Beamng's physics are VERY resource hungry, but that's all the "game" does, so it can run. Anyway, this is the future of car damage in games.No, there really couldn't be an option. But knowing rockstar they would have probably dumbed it down for the common folk. Well if the physics were like BeamNG then there could have always been an option for full on realistic or arcadey.







Gta v map beamng drive